
Publisher Hi-Rez Studios confirmed the news earlier today and has reiterated intent to further develop the game, with a handful of updates coming throughout the year. The move to consoles comes after a successful stint for the battle royale title on PC, though its player count took a nasty hit only a couple of months after release.
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The arrival of the game on PS4 and Xbox One means that you won’t have to deal with invite codes to play the game any more, with the open beta allowing everyone to download the title and play for free. That acquisition followed Epic’s 2019 purchase of indie developer Psyonix, when the company brought the popular soccer/racing title Rocket League into its stable of online multiplayer games.Hi-Rez hasn’t detailed whether the open beta will be constrained to specific dates yet, but there will likely be regular patches for the game in the coming weeks.įor those of you who don’t know much about Realm Royale, it’s got a few nifty ideas but essentially follows the usual rules of the genre. The purchase came around six months after the game took off on Twitch, racking up 100 million streaming hours that August alone. (There’s a cloud gaming workaround if you’re really committed to getting Fortnite running on iOS.)Įpic bought Fall Guys creator Mediatonic in early 2021. It’s not available for mobile yet, but then again neither is Fortnite these days after Epic clashed with Apple over that company’s sizable cut of in-app payments. Last year, Fall Guys switched to a free-to-play model and launched on the Nintendo Switch and Xbox, making it available basically anywhere you can play games. The closest obvious competitor to that vision is Roblox, which skews younger but is similarly building the near-future of online multiplayer gaming and digital goods (are we still calling this the metaverse?).


Across the board, Epic is setting the stage for a seamless, multiplayer universe of games stocked with endless player-made content and shoppable virtual items. In March, Epic announced that it would bring its Unreal Editor to Fortnite, promising improvements to graphics and gameplay that surpass anything else that’s out there for amateur game developers right now.Īlong with that news, Epic announced that it would share 40 percent of Fortnite revenue with anyone making UGC for Fortnite - a big departure from the game’s scant existing monetization options. Fortnite players spend a ton of time in that game’s realm of player-created game modes and levels. The free-to-play seasonal battle pass model, in-game cosmetic purchases and an expansive set of creative tools for player-crafted levels are all ingredients in a recipe that Epic continues to hone.Įpic is betting big on player-crafted original content, sometimes known as “UGC” (user-generated content). The upshot of Epic shaping its other titles into differently-flavored Fortnites is that the company knows it’s got a winning formula.

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Unlike Fortnite, a wacky but mechanically more traditional shooter, Fall Guys offers players a fight to the death across a series of colorful, cartoon courses strewn with hazards. For Epic, Fall Guys slots in next to Fortnite, offering a different flavor of chaotic battle royale play that’s increasingly modeled on the company’s core multiplayer hit.
